Arc and Ani
a limited-release 3D mobile game
An accelerometer-based action arcade where I was the Art Director, Animator, and Technical Artist.

story
After a big mishap involving a floating palace, an airship, and a bat, Arc and Ani must work together to repay a HUGE debt to a mysterious crystal miner from a distant land.
about
A peer from SF Game Developer meetups introduced me to his accelerometer prototype for iOS, and soon enough I was sketching and creating ideas for the project. I joined OnePixel and our project grew into a mobile game that we demoed at many events.


vision
Arc and Ani: The Crystal Clearing had a very limited release on iOS, and it was only a portion of the full, planned game. I abandoned the idea of finishing the first game, but I have explored art, mechanics, and story concepts for a sequel

















